MUSIC FOR VIDEOGAMES

As a current student of Game Audio Production and Sound Design, Laura is expanding her compositional skills into the interactive world. She has served as the main composer for the video games The Misdventures of Captain Hornswaggle and Freeloader (under development), projects developed in collaboration with The Game Assembly. Thanks to her studies, she has also developed experience with implementation using the middlewares Wwise and FMOD, as well as with the game engines Unreal and Unity.

Drawing on her previous experience in film and television composition, combined with her metal influences, her creative approach is primarily oriented toward adventure games, FPS, sci-fi and horror games. However, her versatility allows her to tackle any other genre according to project needs.